Launch Date: October 2018
Developer: Sky Mavis
Publisher: Sky Mavis
Platforms: Android (side loading), iOS (closed TestFlight Beta), Windows, Mac OS.
Genre: TCG / team battler.
Similar to: Hearthstone, Pokémon, CryptoKitties.
FIFA 21 Ultimate Team Key Facts:
Launch Date: 5th October 2020
Developer: Electronic Arts
Publisher: Electronic Arts
Platforms: PlayStation 4, PlayStation 5, Xbox One,
Xbox Series X & S, Nintendo Switch, Google Stadia,
Similar to: eFootball (formerly Pro Evolution Soccer)
For the unfamiliar, Ultimate…
The idea that developers and publishers of contemporary games can take meaningful, monetising lessons from the heritage of arcade gaming might sound counterintuitive.
Arcade gaming today is often thought of as a dwindling niche where a handful of players remain devotedly committed to punishingly difficult games that ostracise larger audiences.That…
The process of deconstruction can be fundamental in defining the success and quality of your next game project.
As such, understanding the process of ‘deconstruction’ could be considered a key skill within game design, yet it is so often misunderstood or given passing attention. Viewing a game through a deconstructive…
Launch Date: 6th April 2021
Status: Soft Launch (Finland, Sweden, Norway, Denmark, and Iceland).
Similar to: Spooky Pop, Legend of Solgard, and Puzzle and Dragons.
If you want to make a game that succeeds creatively and commercially, prototyping will almost certainly be a key step in the design and development process.
Prototyping serves as a point at which early ideas and concepts can be crystallised, pivoting the process of game design into the production pipeline…
As a general concept, matchmaking is fundamentally simple.
It serves as a means to group players in online games, based on the experiences they are looking for, and the ability or skill level they bring. The motivation for matchmaking, of course, is about giving players a rewarding experience. …
In the midst of a year consumed by the COVID-19 pandemic, an atypical battle royale game emerged as something of a star of 2020. That game was Fall Guys, and for a few weeks after its launch on PC and PlayStation 4, it dazzled players, industry, press and brands alike.
Beyond game design itself, there is perhaps no more vital effort in making a game successful than that of user acquisition.
After all, retaining and engaging players only begins when you have people downloading and playing your game. …
Joost Rietveld, Assistant Professor in Strategic Management at UCL School of Management returns to Department of Play with the second and final part of his look at the evolution of platforms — from digital game stores to the coming consoles. Part 1 can be found here. …